四种整数数据类型的性能对比
时间:2006-08-04 11:57 来源:http//bbs.office-cn.net/ 作者:LucasLyn… 阅读:次
在我们写VBA程序的时候,我们经常要面对数据类型定义的选择,有的情况下,业务本身对于数据类型有要求和限制,那么我们并不难以选择,有些时候却没有限制,我们可以任意选用四种整数类型(Byte,Integer,Long,Currency)中的一种,例如:
Dim bytTmp As Byte
Dim intTmp As Integer
Dim lngTmp As Long
Dim curTmp As Currency
Dim loopCount As Long
Dim timeBegin As Single
Dim timeEnd As Single
Dim timeAddition As Single
timeBegin = Timer
For loopCount = 0 To LoopTimes
Next loopCount
timeEnd = Timer
timeAddition = timeEnd - timeBegin
timeBegin = Timer
For loopCount = 0 To LoopTimes
bytTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Byte :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
intTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Integer :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
lngTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Long :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
curTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Currency :"; timeEnd - timeBegin - timeAddition; "秒"
Debug.Print "*********************" End Sub
Dim bytTmp As Byte
Dim intTmp As Integer
Dim lngTmp As Long
Dim curTmp As Currency
Dim strTmp As String
Dim loopCount As Long
Dim timeBegin As Single
Dim timeEnd As Single
Dim timeAddition As Single
timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = 255
Next loopCount
timeEnd = Timer
timeAddition = timeEnd - timeBegin
timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = bytTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Byte :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = intTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Integer :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = lngTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Long :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = curTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Currency :"; timeEnd - timeBegin - timeAddition; "秒"
Debug.Print "*********************" End Sub
现在你知道该如何选择整数数据类型了吗?
For i=1 to 100
在这行代码中,我们该把变量i定义为什么类型的变量呢?显然四种整数类型都可以正常运行,但是他们的效率是否相同呢?我们到底该如何选择?有的人说,当时是选最小的数据类型Byte,有的人说在32位系统上,32位的Long类型才是效率最高的。
那么究竟谁说的是正确的,让我们来进行一下这四种整数类型的性能对比测试,我们使用如下代码:Const LoopTimes = 100000000
Public Sub test()Dim bytTmp As Byte
Dim intTmp As Integer
Dim lngTmp As Long
Dim curTmp As Currency
Dim loopCount As Long
Dim timeBegin As Single
Dim timeEnd As Single
Dim timeAddition As Single
timeBegin = Timer
For loopCount = 0 To LoopTimes
Next loopCount
timeEnd = Timer
timeAddition = timeEnd - timeBegin
timeBegin = Timer
For loopCount = 0 To LoopTimes
bytTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Byte :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
intTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Integer :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
lngTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Long :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
curTmp = 255
Next loopCount
timeEnd = Timer
Debug.Print "Currency :"; timeEnd - timeBegin - timeAddition; "秒"
Debug.Print "*********************" End Sub
在这里,我们对每个整数类型进行了1亿次的赋值操作,同时减去了循环控制所消耗的空转时间,剩下的就是纯粹的赋值操作所需的时间。最后,让我们来看看运行的结果:
Byte : 7.234375 秒
Integer : 2.421875 秒
Long : 3.4375 秒
Currency : 4.84375 秒
*********************
Byte : 7.234375 秒
Integer : 2.421875 秒
Long : 3.453125 秒
Currency : 4.875 秒
*********************
Byte : 7.21875 秒
Integer : 2.421875 秒
Long : 3.421875 秒
Currency : 4.875 秒
*********************
Integer : 2.421875 秒
Long : 3.4375 秒
Currency : 4.84375 秒
*********************
Byte : 7.234375 秒
Integer : 2.421875 秒
Long : 3.453125 秒
Currency : 4.875 秒
*********************
Byte : 7.21875 秒
Integer : 2.421875 秒
Long : 3.421875 秒
Currency : 4.875 秒
*********************
看到这里,我想大家都应该很清楚了,虽然Byte占用内存最少,但是他的性能却是最差的,如果对于单个变量,我们没有必要使用Byte,当然Byte在大块数据段进行指针操作的时候,还是有他的非凡之处。剩下三种整数数据类型里面,Integer性能最佳,Currency性能最差。我们尽可能选择能够满足我们业务需要的最小数据类型。
上面是赋值操作的性能对比,下面我们来进行位操作的性能对比测试,我们使用如下代码:Const LoopTimes = 10000000
Public Sub test()Dim bytTmp As Byte
Dim intTmp As Integer
Dim lngTmp As Long
Dim curTmp As Currency
Dim strTmp As String
Dim loopCount As Long
Dim timeBegin As Single
Dim timeEnd As Single
Dim timeAddition As Single
timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = 255
Next loopCount
timeEnd = Timer
timeAddition = timeEnd - timeBegin
timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = bytTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Byte :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = intTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Integer :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = lngTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Long :"; timeEnd - timeBegin - timeAddition; "秒" timeBegin = Timer
For loopCount = 0 To LoopTimes
strTmp = curTmp Or 255
Next loopCount
timeEnd = Timer
Debug.Print "Currency :"; timeEnd - timeBegin - timeAddition; "秒"
Debug.Print "*********************" End Sub
这里,我们所比较的是逐位或操作,同样我们扣除了循环控制时间,赋值时间,下面让我们来看看结果:
Byte : .625 秒
Integer : .296875 秒
Long : .296875 秒
Currency : .890625 秒
*********************
Byte : .609375 秒
Integer : .34375 秒
Long : .328125 秒
Currency : .90625 秒
*********************
Byte : .484375 秒
Integer : .265625 秒
Long : .203125 秒
Currency : .8125 秒
*********************
Byte : .53125 秒
Integer : .328125 秒
Long : .28125 秒
Currency : .875 秒
*********************
Integer : .296875 秒
Long : .296875 秒
Currency : .890625 秒
*********************
Byte : .609375 秒
Integer : .34375 秒
Long : .328125 秒
Currency : .90625 秒
*********************
Byte : .484375 秒
Integer : .265625 秒
Long : .203125 秒
Currency : .8125 秒
*********************
Byte : .53125 秒
Integer : .328125 秒
Long : .28125 秒
Currency : .875 秒
*********************
我们可以看到,在位操作项目上,Byte赶上了Currency成了第三名,而Integer和Long则咬得很紧,但是最终还是Long胜出了,看来在32位系统上,32位数据类型确实有位操作上的优势,不要以为1字节位操作就会比4字节位操作快,事实上正好相反,4字节>2字节>1字节。
综合以上表现,我们的结论是,Byte和Currency的表现是最差的,但是这两个数据类型有他们的特殊用途,Byte适用于内存块的批量操作,Currency适用数据类型不确定的时候,剩下的Integer和Long,Integer在赋值操作上更快,Long在位操作上更快。现在你知道该如何选择整数数据类型了吗?
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